Threads: 1
Weaving Difficulty: 9/14
Casting Difficulty: Target's Mystic Defense (TMD)
Range: 10 yards
Duration: 2 rounds
Area of Effect: 6-yard radius
Effect: Harries and causes damage to insects
Keywords: Spirit.
This spell summons a swarm of sparrow spirits to harass an opponent.
The spellcaster throws their arms wide, spins, chirps loudly, and makes a Spellcasting test against the highest Mystic Defense of opponents in the area.
If successful, a flock of sparrow spirits fly from the spellcaster’s sleeves and engulf opponents.
Opponents in the area are Harried and their Movement Rate is halved.
If any opponents in the area are insects, insect spirits, or similar (black mantises, jehuthras, spider spirits, etc.), the tiny bird spirits peck and tear at them in a frenzy of chirps and aggression. Such opponents also suffer Damage Step 8 each round. Armor doesn’t protect against this damage.
Success Levels: Increase Duration (+2 rounds)
Extra Threads: Increase Duration (+2 rounds), Increase Effect (+2 Effect Step), Increase Area (+2 yards)
None.