Talent: Acrobatic Defense
Requirements: Rank 5
Restrictions: None
Strain: 1
The adept is continually moving and unpredictable, making it difficult for opponents to coordinate their attacks.
If the test was successful and the adept isn’t knocked down or restrained in any way (e.g., entangled or grappled), an additional adjacent opponent is required for them to be Harried.
None.