Talent: Charge
Requirements: Rank 5; Strength 14
Restrictions: Cavalryman Circle 5
Step: Rank+STR
Action: Free
Strain: 1
Skill Use: No
Keywords: Replacement.
The adept charges at their target with their lance, often accompanied by some manifestation of the magic unique and appropriate to the adept. For example, one may be surrounded by strong winds, while another’s footsteps may crackle with lightning. These are only visual effects.
The adept replaces their Strength Step with their Lancer Step on a close combat Damage test with a lance.
The adept cannot be mounted and must move over half their Movement Rate toward their target in a relatively straight line. This knack cannot be used if their Movement Rate is reduced.
The affected attack is a Charging Attack for the purpose of the adept’s other talents (e.g., Double Charge and Wheeling Attack) and is subject to the same prohibitions (Player’s Guide, p. 397). They cannot be thrown from their mount or drop their weapon due to the charging attack.
None.