Talent: Patterncraft
Requirements: Rank 5+ (see text)
Restrictions: None
Step: NA
Action: NA
Strain: 1
Skill Use: No
The adept researches and develops a personal version of a spell, binding it to their pattern in the process.
Once this knack is learned, they select a learned spell in their grimoire. The adept spends eight hours a day for seven days in active research and experimentation on the spell pattern using their grimoire.
After this time, they take the Strain cost as permanent Blood Magic Damage, improves the Effect Step of the spell by +1, and gains +2 to Thread Weaving tests with the spell. The appearance of the spell changes slightly, reflecting the adept’s personality. This doesn’t change the properties of the spell, but makes it more difficult to identify by increasing the Difficulty of such tests by +2.
The required Patterncraft rank for this knack is the selected spell’s Circle +4.
A signature Fireball is learned as a Patterncraft rank 9 knack.
This knack can be learned multiple times, though the spell must be different and all costs must be paid again.
Spells capable of sharing a matrix aren’t the same spell and must be learned separately.
If the spell doesn’t have an Effect Step (e.g., Air Armor), this knack cannot affect the spell.
None.